Programming Rocket Ships for No Good Reason
by Kevin Gisi
Sat, Apr 16, 2016
Room:
Rapson 56
Time:
14:15
Who says that programming must be practical? Let's throw caution to the wind and explore kOS — a programmable autopilot for Kerbal Space Program. It's a wild west where there are no standard libraries, no classes, and no try/catch blocks! But there are real problems to solve, including PID controllers, orbital maneuver calculations, and even machine learning.
Join us as we write dangerous code that launches brave Kerbals into outer space on wobbly rockets in a video game. For science!
Join us as we write dangerous code that launches brave Kerbals into outer space on wobbly rockets in a video game. For science!
About the Author
Kevin Gisi is fascinated by the intersection of computing, games, and outer space. When not goofing around on side-projects, he can be found slinging Ruby and JavaScript code for Mashable.