Twin Cities Code Camp

Larry Louisiana

XNA-Based Game Engine

by Larry Louisiana

Sat, Oct 01, 2011
Room:
Time: 0:00

We will talk slightly about what XNA is and does then we will dive into the internals and code a IOC based XNA base framework and develop a little game all in the session. We will cover IOC in XNA, the component based approach to game development and general XNA pitfalls. We will create a simple side scrolling space ship game, then show how to improve it.


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