Twin Cities Code Camp

TBD

Introduction to Cross-Platform .NET Development

by TBD

Sat, Oct 01, 2011
Room:
Time: 0:00

The .NET framework is perhaps the most extensible, and stable way to go about cross-platform development. Unlike native languages, it offers a byte-code which can be JITted to high-performance native code at runtime, and offers near-native speeds on various platforms such as Windows Phone, Windows 98-Windows 7, Windows 8, and Linux. Although the same byte-code can be run on all platforms, the difficulty is often finding libraries that will work on all these platforms, without the need to re-write your code for each one. In this session, I will be introducing a cross-platform library, which works seamlessly across all these platforms, and can be used to write high-performance games, and other 3D applications for all the platforms above. This project is currently available as an open-source library on Github, and anyone is welcome to contribute to it.


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